In a three-dimensional world such as the one we live in, two-dimensional screens are a disadvantage. Some amusement parks around the world show off with the ability to project three-dimensional movies
INTORDUCTION
In a three-dimensional world such as the one we live in, two-dimensional screens are a disadvantage. Some amusement parks around the world show off with the ability to project three-dimensional movies. A few TV programs have broadcasted 3D movies, as well. How do they do it? Especially on a two-dimensional screen? The goal of this project is to design a real-time three-dimensional video recorder, for home use. In order to reach this goal, we had to learn what is stereoscopic vision, and what are the conditions for the ability to have stereoscopic vision. Using this knowledge we checked various technologies of showing three-dimensional images on a two-dimensional screen. Out of these technologies, the one with the least expenses was chosen, for the home user. After choosing the technology and checking all the project requirements – we discovered a technical problem which forced us to create a distributed system. Therefore, a server-client application was built which operates on a local network.
3D METHODS
The Anglyph method was chosen due to low expenses and simplicity.
WORKING ENVIORNMENT

APPLICATION STRUCTURE
The application was separated to the following two components:
- 3DView – The server. It’s main function is to synchronize between the clients and to build the 3D image out of the images sent by the clients
- Client_Camera – The client which performs the frame grabbing from the webcam, and when asked by server – sends the image
RESULTS
The following pictures were built with the application:
Each component creates a thread so that its operation won’t stop when waiting for data.
| Yoni Left | Yoni Right |
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Yoni 3D |
Amir in 3D |
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ACKNOWLEDGMENTS
We would like to thank the Ollendorff Minerva Center Fund for supporting this project.


















